avorion turret factory. Been using rail guns on my main ship since - 26 of them along the spine of the ship. avorion turret factory

 
 Been using rail guns on my main ship since - 26 of them along the spine of the shipavorion turret factory  you can cover nearly all goods except for the most advanced trade goods and biotope goods

The actual pew-pew component of the turret remains unchanged. 071 Blockcount: 200 Deutsch: Die. According to the trade summary, it spent some $80 million on supplies, but it's pulled in $170 million in revenue, making $90 million profit. At the creation of a turrets factory it will get a seed. In all the hours I've played I have seen maybe 3 dropped turrets total, out of hundreds of thousands, that were barely equal to anything I was able to craft at a turret factory. Once I hit a certain point, usually Trinium, I never equip a. The whole min/max sneaking into strong turret factory systems where I should not survive, takes a bit the fun out of a nice and slow paced progression. it would just be nice to have a steady income or to fill in gaps for a turret factory supply chain while still having time to go fight some pirates and aliens. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. These weapons. Created by void catgirl rglx. Warheads are used in the manufacture of explosive projectiles. ago. TIP: consider building a bunch of stations to produce the turret parts you need in a sector that's far from the core, around the end of a long-jump wormhole. Factories closer to the center of the galaxy will give you better turrets, but usually also larger turrets. e. Furthermore it is shown the value of the goods in credits, their volume per unit and a reference value credits per 1 volume. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. ExC3pTioN Nov 24, 2020 @ 2:01pm. 75 Servos" bug in the vanilla game and added functionality that causes the turret factory to retain its vanilla behavior when a client without the mod connects to a server with it, so I thought I'd post it. 1. Let me know if you spot any issues or have ideas for improvements. These are the powerhouse of an effective alliance (or will be if high-volume pvp ever really gets off the ground). For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Ok, I now understand that the 0 selling and buying is. All other stats increased/decreased correctly when adding/removing. . - select a target. In. You need an auto slot per turret slot eg if your turret requires 3 turret slots to equip, you also need 3 auto-turret slots to assign them auto. To do this go to the ship control panel (default hotkey P) and select all weapons you want to assign to a group. Recommended. I appreciate the response. 2) keep looking for better Turret factories. -50% is a bit nicer, but a little less like -40% would surely be more attractive. g. r/avorion • 2 mo. Avorion. I am utterly convinced that altering turret stats based on size would dramatically improve Avorion's gameplay. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. 2. Discord: Ships: Turret Crafting Guide. I'm currently playing in a world that I had to check about 10 different factions to be able to locate a factory for them. 2) keep looking for better Turret factories. My Twitch (streams happening regularly, follow me for notifications!): Patreon: to. Coaxial 'seeker' launchers (any seekers, honestly) will lock in on your target after the first second. 2 Turret Factory "reroll" turret seed button always greyed out? As the title says: 2. The turret is a triple turret, so the number of barrels is 3. 0 broke something, but i dont remember doing the fix for these modsI play on insane difficulty and really want to get another shot at the final boss after building a new ship. One thing that should make your search for OP turrets a lot easier is knowing that turret cost at a turret factory scales off DPS, so the more expensive a turret is to make, the higher its damage will be. Servo Factory (5,659,500 Cr) Produces: Servo Requires: Steel, Aluminium, Conductor, Plastic Steel Steel Factory Type 1 (6,924,000 Cr) Produces: Steel Requires: Scrap Metal, Coal Copper Copper Mine (10. You can chose the used seed, like you do at the shipyard, to build a turret. Description. While raiding (95% afk) get me 3 billions in approximately the same time, plus I don't sell the non. Subscribe. This station produces servos, which are used in the production of a variety of goods. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . The hard part of maintaining an empire in Avorion for me is how limited your set of commands and modules are to prevent it from becoming a relatively tedious endeavour; especially so if you want to set up a fairly large assembly line, i. In my opinion, this is because they arent balanced at all. Find a decent tech turret factory and just build an OP turret design. I had an exceptional avorion railgun with 51 tech level which dealt 82k hull dps/slot. Remember, this is RNG, you may very well build a turret factory right next to the core and it may very well not provide a single upgrade to your existing turrets. Avorion. Shouldn't mess with factory seeds at all. Default blueprints for a turret also change. . I just installed this mod on client side only to watch the weapons at my turret factory on our server (installing client side only will display the values, as it would be with mod installed on server side). As it stands now, turret factory made turrets are way to good. In Beta 2. I used a good research and turret factory combo to get a 12 range, 100 % and 300% overheat pulse cannon. Unless you have a trillion credits to waste and just want to try it for a hobby. Telsa and Lightning cannon best DPS/Slot reduced to 20% of patch 2. That'll be the one you. the fire rate is the fire rate at wich it doesnt overheat, usually at 57 servo's at a turret factory. #2. Turret building dialog says you need 'Targeting Systems' to build auto-aiming turrets but I can't find any place to procure them. . I write down the costs as I buy the components. ATM, i have no reason to farm purple or red weapons, becuase, i know that i can just craft better at an avorion turret factory, or even xanion if i want. Had to spam the button a few times, and then it engaged. I took a bunch of the red 27's and re-crafted them at a level 36 research station. Frolonov Oct 29, 2020 @ 5:36pm. What's weird is that I remember seeing the bolter turret available at more than one of the turret factories that I've discovered. after not finding anything, i openend a rocket factory. Turret Factory Fix v0. So, I stumbled upon a turret factory, that offered launcher with 'burst fire' that pushed 4k dps whereas other factories/gun types struggles to to reach 1k (usually around 300-600) at where I am. . I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. I was on like 100 sectors around the ring to find a trader or factory that sell rockets for the turret factory rocketlaunchers. Gakm4 Nov 23, 2020 @ 3:00am. For example have one specialised in railguns, soi it cna make both the coaxial version and normal version of it. I thought that was a pretty neat idea, so upon. This guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Since you always get a turret back, 3 turrets at a time is the most efficient, but 5 removes the element of luck. No, the highest level tech factory is 50, the only way to get tech 52 stuff is using research on level 50 tech stuff at a research station right next to the center. Followers 0. This will yield very good turrets. In Beta 2. Do this whenever you jump around with a trading chip and preferably from the beginning of the save. " the replicator window should show up. So a call to either the devs or modders--can there be a second button. Turret placement: 2x Credits: 1. i think there is kind of a soft cap for that, but there needs to be a point where you can't craft 500k dps xanion weapons or millions of dps avorion cannons. This guide will give some basic input about the two best ways to obtain very powerful turrets. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. Avorion: 1. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. Even as a veteran Avorion player, I enjoyed hearing about your approach to things. 000 compared to the generel manufacturing cost of 5. Easier Turret Factory. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. - select "Replicate turrets. Go to avorion r/avorion •. ago. Avorion. Go to avorion r/avorion •. Go to avorion r/avorion •. They have no functions other than to make a single fighter out of a turret. Try adjusting some of the arrows on the amounts back and forth. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. I like the idea, it means you have an. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. Learn how to use the turret factory in Avorion, a game where you build and customize ships with different weapons and modules. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. You can also build an own turret factory. I pick a friendly system with a shipyard and an equipment factory. This mod allows the game to ' remember ' a cost of all ingredients of a player-made turret and assembly price, so selling price will be based on that instead of vanilla price. For finished products like turrets it affects the material they're made of. . They divide into two categories: armed turrets and unarmed turrets. So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. I did find one turret factory in my previous game that had avorion turrets but it wasn't blessed by the RNG, just a couple sectors further there was an ogonite factory that made turrets with like 4X the DPS for cheaper. I understand there also to be a randomness component to turret factories as well. Proud Cipher Aug 15, 2022 @ 6:59am. Turret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. Instead, you only need to use a turret of the corresponding type of fighter you want to create. The official script types of stations at the time of writing are: Biotope. Factories make tons of money. Beta turret designs are for cosmetic designs. Higher tech level = more crew = bigger size of the turret. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. . Using the non-overheating turret formula, DPS = Nb * D * R. 0. It seems that the area in the center of the map where Avorion spawns is pretty much a dead zone. . Join the Avorion Discord! Connect with other passionate players and talk about the latest news. DarthTanyon • 3 yr. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. As for the lack of guides, this is a big game with a small community. Too bad the turret costs $63m to manufacture. Get all factories that produces the mats for wanted turret and just buy the prerequired components to start production for the components. Go to avorion r/avorion •. Even if the parts are valued at +50% locally. I do not know if this applies to other weaponry. Posted June 23, 2018. Yeah. For finished products like turrets it affects the material they're made of. Posted September 29, 2018. They are attached to ships and stations and have a number of weapons attached to them. 9km Range, 6 slot and 1,2 fire rate. Mines and raw material stations produce a sheer profit. Total value $246k, 29% of the market value of the turret. Easy Turret Factory Blueprints. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. Subscribe to download. Yeah, the thing I hate most about this game is how hard it is to standardize a ship's weaponry. Place this file in /steam/steamapps/common. Same concept as PDCs. Guide to Turret Crafting. It is based on the distance the factory is to the core, and cannot be upgraded. It will only affect turrets that were created after this mod was installed. Is it possible to get level 51 or 52 factories. 971 Eisen: 37. The arrows points to this stations production capacity of 22k. tehmuck • 2 yr. Minimum and maximum materials shown. This is one of the mechanisms for slowing down the player's progress, so that he does not turn into a terminator too soon. Same. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Turret Factories. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. #4. Otherwise i just sector hop to places with Turret Factories and Trading Posts, becasuse they have a chance to have the item in stock. For the best weapons "build/rebuild" a station from 3:3. You can repeatedly move a station to check various options, then go back to the cell with the options you liked best. Fighter Stats are directly related to the stats of the turret used. To that end, I've built a research station and a turret factory where they're both Tech Level 50. Well, it's drawn from the station ID and you. UPDATE: Now supports my Turret Replicator and Ancient Turret Decryptor mods fully now! Sure. steamsteamappscommonAvoriondatascriptslib It's recommended to backup original files before using this one. There have been countless threads about this. notice: Playing with Steam off-line mode may lead to negative. Frigate Amboss mark II (3-Slot) [V. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. you can build tech 52 around 0,0 (to 4 or 5 blocks away) but the factory is tech 50 so you cant make tech 52 blueprints only. Description. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. 1-0. Posted August 26, 2020. Good relationship with factory faction. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. Mightyrick1. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. Turret Factory Tweak: Add Exotic & Legendary Blueprints. Discord. The only factor I know of, is the slider for the price. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). Your sector will get attacked, but that far out, a couple of small defense ships can handle any pirates/xsoltan. Since this Event nobody has managed to get near the central regions of the galaxy. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. tehmuck • 2 yr. Like if i am building a laser, i will seach for "laser modulator" and hopefully a factory will be in the sector or in another discovered sector. You get the max dps, range and firerate if you just max out all components (with exceptions where less is better). 17. I original thought this thread would be about turret types like Railguns vs Cannons and such on which type you prefer. . Products and byproducts from these stations are used in the manufacturing processes at the following stations: Warhead Rocket Factory Scrap Metal Steel Factory The following turrets require this product. You should only scrap turrets if you need the parts to build a custom turret, and your only source is a Turret Supply factory marking up prices by 300%. 0 broke something, but i dont remember doing the fix for these modsIf you're arguing in terms of realism then no, you would not have a massive fixed laser cavity with a ~180 degree traversing lens assembly. Check the beta branch. Usage. 0. Don't build right at 0,0 though, that's a special sector. progressively. With this turret ttk of same target will be 100 + 33 = 133 seconds. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. ok ill just build a bunch of stations in 0,1. how to use the turret factory in Avorion. 0+ I'd rather just make more turrets and save the minerals for ship / station production. And the wiki seems pretty new and needs a lot of work. The way stations operate, you will NEVER make a profit in a million years. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. They are stored in the cargo bay of a ship. Shooting them down is really a large, slow ship concept. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). If your not already a part of the Avorion discord I. Home ; General ; Mods [qsn] Turret factory [qsn] Turret factory. Avorion - Red, (Can only be found in the core) An iron asteroid. . Weapons (or turrets) are the primary way of inflicting damage and harvesting resources in Avorion. 1 r11626 Can't adjust amount of components in turret factory. In a turret factory you can produce turrets . The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. Right now each turret factory has their own plan of each turret. ago. Unfortunately, yes. 0 A resource for modders that provides useful functions to make mod development easier. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. 1 Fire Rate 5. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. But in order to do so you have to gather the materials, bring them to that location, and then build it, at which point you can blueprint it for more cost. Add ore to the mix and you’ve got both. Calculate base production times for each factory. A couple of questions about turrets, in general: 1. Description. A legendary turret gives you 35 points to distribute, and it's 5 less points for each decreasing level of rarity. Subscribe. Go to equipment dock to compare cost of parts and turret cost to sell price. Now the joke is that my research station is in fact tech level 52 as it should be but for some reason my turret. I recently built a Computer Parts Factory, which is basically a superset of the Processor factory, since it makes those, displays, and targeting cards. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. - vanilla fighter factory. ToDo. I woudn't want to use anything with less range anyways with the new scaling of the xoltan. So right now, fighter factories are basically useless garbage. To do so, the player must possess a turret in their. Turret Factory: Added a button to "reroll" turret seed . Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Synaps4 • 2 yr. Is there something im mising or doing wrong?. Avorion – Turret Crafting Guide and Tips. After 5-10 sectors you should find something just as good. According to game. Yup, exactly. TitaniumSun. The biggest issue was getting all the components, but the scrapyard will allow me to get some from the turrets I hoard from scavenging, that's gonna make the turret factory even more viable. Instead, you only need to use a turret of the corresponding type of fighter you want to create. Go to a sector that doesn't like you and has a turret factory. Would be amazing if you could research something specific on a turret factory. Research station will always output a random result, even if the turrets have the same prefix. Dropped turrets aren't worthless, you're right. functions completely overwritten:Turret Factory Repair Dock Shipyard Casino Habitat Biotope Resource Module (Resource Depot). You decide to build it. So, reworked the TurretFactory to create big weaponry , as of now only the laser is added and just the main proprieties (size/range/damage) I'm looking forward to add more weapons to the list. Then you build a steel factory. System-by-System Production Chains. . Join the Avorion Discord! Connect with other passionate players and talk about the latest news. That isn't a bad plan. Avorion is basically a space ARPG where it's all about the random loot drops. building a simple ore mine isn’t gonna make money that fast. ago. I moved that second turret factory to 1:1, and it rolled a completely new set of bonuses. (I should also mention that what ever turret you put in, is what turret will be made to go with the fighter. Factory A makes Double Laser and has -20% energy consumption While Factory B builds single Laser with +25% damage). Any opinions on which is the most efficient and/or fastest mining fitout for AI mining ships? R-Mining Fighters R-Mining Turrets In terms of mining DPS, it looks fairly comparable. s. One of them dropped a legendary Tech 35 Xanion bolter. Medical Supplies Factory. turret factory, etc. The player may use commodities to craft their own turrets at any factory. 2. KnifeHeart Feb 9, 2022 @ 9:01am. In Work Credits: 664. It's cheesey and broken and will ruin the game for you but if you're really struggling it's a surefire way to progress. However, this limit is also further limited by your Building Knowledge as of 2. This takes some pre-exploring beforehand. Works for all turret types, but not for fixed weapons (coaxial). It will increase the tech level to the stations tech level location. Description. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Discord. Now, this is where things start to get ugly. Both Avorion. I like the idea, it means you have an incentive to explore to find more factories, and remember where the good ones are!. Fighter Factories are Factories that can be used to create your own Fighters. At this point, the mod only shows the turret price but in the very near future, I will add the option to charge the player for the custom turret (if the player has enough credits). Yeah I did that, i've been in multiple 10+ Turret Factories and the best thing i could find in Trinium area was a Railgun (1K DPS, 32km range) and a Bolter. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. You can also just travel around and buy up the. Just A Version Fix. I checked EVERY turret factory that I discovered. in vanilla avorion there usually arent a lot of ships spawning. If the sell price covers all costs with some decent profit then build and sell more of this turret. the Avorion developers ( u/koonschi and team) have implemented a system in Avorion called the passive cycle. Same. but gathering materials gets tedious. That means each time you attack it fires a volly of 4 bullets. Started in sector A; factory had stats A Moved factory to B - stats changed to B DId this a few times to new sectors; new stats appeared as expected in sectors, C D and E. 4-High Tech Factories. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. It's a big sandbox, and not much competition can happen when everything is made of sand. For this moment I've spend like 500 mil on rerolling turrets to check better results. Turret Factory. While in one of your ships use the chat command /tmod this will attach the Engineering Weapons Bay to your ship, adding an icon to open the main window in the top right corner of the screen. Specifically what factories/mines I'd have to have to produce higher tier goods. . Zinc Mine. Edit: After killing some things I've found a missle, lightning, and tesla coaxal turret as well. No sound except music. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that I could destroy for a blueprint and make production line at tech 50 turret factory. How to make a Modified Single Player Beta2_01 Avorion Game. You first have to get all the parts to make all the turrets you need. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. Go for it if you have the resources and means to supply a turret factory, which could very well be dozens of stations. Unfortunately, yes. This mod makes some simple QoL changes to how the turret factory functions to allow the user to build turrets in an easier way. 2. Download Mod. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. Used mostly in Rinart73's mods. It is based on the distance the factory is to the core, and cannot be upgraded. Then you simply can choose the best turrets you've found so far for the types and stats you prefer, bring them to the Turret Factory, transform those turrets into blueprints, and then use those blueprints in the same Turret Factory to craft as. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. 6 million credits. you say you get about 100 millions per night so roughly every 10h, a turret from the turret factory at exceptional level cost me 100 millions. r/Cosmoteer. The cavity would need to traverse with the lens assembly for the same reason that a cannon shell casing has to traverse with a barrel assembly - you can't just "bounce" huge pulses of light off mirrors. Say you have just coal. The number of barrels of a turret (such as a triple chaingun turret) is purely cosmetic and does not affect the DPS of the weapon. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. 2k DPS/Slot. Shasvre. Shows potential profit (per-cycle) of the factory. Synaps4 • 2 yr. A turret factory supply chain setup like this greatly increases your potential power, as you can now produce ample turrets for multiple ships of a high quality without having to manually gather and. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Well, it's drawn from the station ID and your coordinates. #2. So I guess this means the optimal solution is to maybe have one "supply" factory in the same system, and rely on NPCs to supply the factory needing the supply. The turret factory is the place where you’ll be able to manufacture your own turrets. how to use the turret factory in Avorion. only turrets are allowed. this is a really quick, up to date guide on how turret factories work and how to build y. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. Mining lasers can only obtain resources for one tier higher than themselves; an iron laser can only obtain resources for iron and titanium. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. Only fire rate for cooldown weapons can be usefull to change. The most expensive turret I have built was 530million/each for a low rate high damage 72km range seeker T52 6Slot. (this is from a single factory and your experience may vary) Xanion Exceptional Turrets [Chaingun] Servo ~~~~~ 15. 15. loading up more turrets + processing blocks + +turret upgrades vs tons of hangar space + transporter upgrade + pilots + fighters. That said Coaxial anything goes in the trash for for me. Discord. Press Shift-T to enter turret design mode. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. Therefore I used ressources of the mod Turret Factory Seed Entry by Alopix and versi. So I'm looking around for a guide to factory chains. Avorion.